A realistic illustration of a luxury jet interior using Cinema 4D software. Each component is carefully modelled in 3D space, (eg. a "wire mesh" shape is constructed), all objects are then textured with appropriate materials and shaders, each can have any attribute found in the real world and can react to light in an infinite number of ways.The scene is then finally lit with a combination of various types of lights with controlled shadowing. It is then rendered to complete a photo-realistic image using global illumination and ambient occlusion to throw around and reflect lighting and shadowing in a natural and realistic way.This illustration has more than one and a half million polygons, the wireframe image below only shows the visible ones. |